“We perhaps underestimate the impact the digital environment has had on our ability to digest news and influence we take into our private domain. I generally as a rule for this blog and page avoid extreme ideologies of the right and left, equally I won’t block or mute individuals as long as they remain within the law” Continue reading Toxicity and the Danger of the Echo Chamber
“I would argue it’s quite visibly present, especially the bleed over from political tribes with contributors and bloggers actively blocking and muting those who have a differing belief to theirs.” Continue reading 30 Day Challenge Day Twenty Four: Something you want to improve about the geek community?
“As the show reached its second season, it faced a multitude of disruptions to its production, from a writing team dissolving and going its separate way, a key character leaving due to alleged sexual harassment, the writers guild strike of 1988 disrupting the process and budgetary issues resulting in the infamous one and only clip show episode. ” Continue reading 30 Day Challenge Day Twenty Two: Favourite fandom quote?
“Over the last twelve months, I have attempted to chart a centrist path through these conflicting ideologies in my work and creativity, discarding the fringes of both opposing tribes and finding common consensus and discussion with writers and creators on both sides of the conversation.” Continue reading The Middle Ground and the Importance of Discourse
“if we adopt a mentality of viewing these titles entirely through the prism of Western sensibilities and the Overton window of mainstream agreement we open ourselves to live and reside entirely within the filter bubble of our own intellectual beliefs without ever truly challenging our mindset and convictions. Equally as dangerous a precedent I would argue to adopt.” Continue reading DOA 6: Overt Sexualisation or Socially Political Controversy?
“It certainly serves gamers as an audience well and serves to show as a subject matter it has entered and challenges certain perceptions and attitudes. A maturity, not always prevalent but certainly evident and one that cannot be overlook going forward.” Continue reading Video Games: Design/Play/Disrupt Part Two – Disruption and Evolution