Financial Incentive and Reward in Video Games: Part One -The vaults of history.

“Money, wealth could be use for its intended and recognised real world application not to extend your health, with the¬†associatory¬†cost/benefit decision-making process, to conserve your resource to utilise and bargain for at a later date or consume in the here and now and enjoy the brief satisfaction found.” Continue reading Financial Incentive and Reward in Video Games: Part One -The vaults of history.

Visiting Nintendo World, New York City.

“Indulging in the various merchandise of Nintendo’s franchises, it’s surprisingly easy to almost lose yourself in the nostalgia of the occasion, however as a retail store Nintendo World provides as a purveyor of its current platforms, an assortment of titles and hardware available to buy.” Continue reading Visiting Nintendo World, New York City.