12 Months, 12 Games: March – Rise Of The Tomb Raider

“I personally enjoyed some of the more personal beats and moments when the game veered somewhat towards the sentimental, a specific moment when you return to the gulag to rescue Jonah and stop to rest in a cave as the cold overwhelms you briefly and you seek shelter. The subsequent memory and effect on the psyche of the character was a nice touch and gave exposition that was brief but memorable in my motivation to push forward and rescue a supporting character” Continue reading 12 Months, 12 Games: March – Rise Of The Tomb Raider

Star Trek: Gaming’s Under Utilised Franchise – Part One: The Past

“uite simply, for the time I was astounded with the graphical presentation and faithfulness to the tone and nature of the series it was continuing. Gone was the crude introductory cut scenes, here we had, relatively, fleshed out movies in glorious three dimensions with the entire cast returning to voice their digital counterparts.” Continue reading Star Trek: Gaming’s Under Utilised Franchise – Part One: The Past