“It feels very much like a homage to the work of Bethesda and Bioware, taking the best elements of each studio to create a new franchise that whilst not pushing the bar creatively to far outside its comfort zone is still an accomplishment in itself” Continue reading The Outer Worlds Review
“With broadband a relatively scarce commodity at that period of time removing the availability of cheap and quick disposable titles and a distinct lack of full games on release, I picked up that box like Charlie and his Wonka Bar and made my purchase.” Continue reading 30 Day Challenge Day Twelve: Favourite video game (or video game series)?
“From Dark Horse Comics and Bioware, the accompanying book to the title, The Art of Dragon Age Inquisition is a rich and thorough collection of art and developmental work released to allow the user and gaming enthusiasts in general a look inside the world of Thedas and the journey of the Inquisitor from survivor to leader and the many challenges and threats faced along the way. We’ve long championed the worlds and lore of the Dragon Age and Mass Effect franchise from Bioware, indeed going further back to the Forgotten Realms titles Baldur’s Gate and Icewind Dale and the various releases and iterations available ever since” Continue reading The Art of Dragon Age Inquisition – Book Review
“It tried something different with its approach without testing the boundaries of acceptability, will the direction for a sequel be to a game as a service, always online, always pushing for connections to others, perhaps. Therefore, lets grant Dragon Age Inquisition in its fifth anniversary year a nod of appreciation for being a fitting tribute to a game of its type. A divisive game on its release but one that has found renewed favour wherever the Inquisition forms across the lands.” Continue reading Dragon Age: Inquisition – 5th Anniversary Retrospective
“Thankfully the heroes were relatively unscathed and pushed forward although the path to freedom and their escape was relatively obscured and hidden immediately. With the promise of treasure and a good few enemies to krump the heroes pushed forward deeper into the unknown. immediately, it became clear the threats to the group were immense with challenges presenting themselves immediately, a shrinking room, a crumbling bridge, even a crushing orange colored boulder the path to freedom and escape was a dangerous adventure awaiting the heroes with every perilous step.” Continue reading The Heroes of Heroism & The Crystal Tomb – Dungeons and Dragons Sunday