“One of the great features of LA Noire and also its most impactful for me was the motion capture of the bodies when you were undertaking your investigations and the very real, physical effect this had on me when playing this ‘game’. Because, the bodies looked so life-like and your interaction with them closely resembled how you would touch and handle another person there was a level of resonance and connectivity beyond anything I had experienced before and to this date with more modern titles and releases.”
“To look for a future direction for the franchise given its past predication to emulate its competitors you have to look at its competition and peers, large open world titles are the current vogue, and whilst this would restrict the location to a single planet and remove the need for a Starship as a means of transportation as a hub location in orbit it could serve a purpose”
“uite simply, for the time I was astounded with the graphical presentation and faithfulness to the tone and nature of the series it was continuing. Gone was the crude introductory cut scenes, here we had, relatively, fleshed out movies in glorious three dimensions with the entire cast returning to voice their digital counterparts.”
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